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Algorithms for visual design using the processing language
This book is about computer programming. Programming is a way of conceiving and embracing the unknown. At its best, programming goes beyond developing commercial applications. It becomes a way of exploring and mapping other ways of thinking. It is the means by which one can simulate, extend, and experiment with principles, rules, and methods of traditionally humandefined theories. In developing computer programs, the programmer has to question how people think and how mental processes develop and to map them into different dimensions through the aid of computers. Computers should be acknowledged not only as machines for imitating and appropriating what is understood but also as vehicles for exploring and visualizing what is not (yet) understood. The entire sequence of specifying computer operations is similar (albeit not equal) to that of human thinking. When designing software, one is actually codifying processes of human thinking to a machine. The computer becomes a mirror of the human mind, and as such, reflects to a certain level our own way of thinking.
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